
Timeline Beam Shows Mastered
In this course you will learn the technical intricacies of the Timeline in BEYOND and see how we can create amazing, beautiful and scalable Beam Shows.
To access the course after you purchase, click the account icon in the top right (if you're on desktop) or the three bars that is in the top left (on mobile).

Course syllabus
a. Overview
b. Content Length
c. Requirements
d. Pre-Requisites
a. Difference between content and effects
b. Cue list and Effect List
c. Linked content and Effects in Events
d. Basic navigation and functions of events in Timeline
a. What tracks are available in BEYOND
b. How we modify and use these tracks
c. Building a "Timeline Template" for your show
a. Beat Markers
b. Making "notes"
c. Learning a song before starting to program
d. Identifying loops and sections of songs
e. Preparing our minds for the programming of the show
f. Shortcuts and navigation in timeline to speed up programming
a. Strategizing and writing down ideas
b. Staring wherever our best idea is
c. Color picking and color progression
d. "Delay Effects" like live
e. Programming itself
f. Delay effects timeline style
g. Dynamics
h. Copy Paste techniques
a. Concept of 80% Show to 95% show
b. Looking for mistiming
c. Looking for weird looks, or adding flavor
d. Looking for color progression concerns or adjustments
e. Looking for missing musical hits
f. Adjusting finishing moments and transition points
g. Final review, and watching many times
a. Other kinds of media then music
b. Laser and Video Masking options
c. Pangoscript in Timeline
d. DMX Cues in Timeline
e. Object animators in Timeline
f. Setting a Variable BPM in Timeline with Pangoscript
a. Tying your timelines to timecode
b. Running timelines from Playlist
c. Running timelines from Grid
d. Exporting timelines to FB4's
e. Exporting timelines to frames
a. Graphics Timeline Composition
b. Laser Mapping and Graphics show
c. Video Overlay Effects
d. Theatrical shows
e. Super Large Scale Shows
a. Build a timeline template to a complex zone file
b. Program a Beam Show
c. Build a graphics composition timeline
d. Build a simple Laser Mapping show
e. Play with Video in Timeline
